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{| class="wikitable" style="text-align: left;" | {| class="wikitable" style="text-align: left;" | ||
|- | |- | ||
| Ship Class || Areas of Service || Primary Defenses || Collateral Limits | | '''Ship Class''' || '''Areas of Service''' || '''Primary Defenses''' || '''Collateral Limits''' | ||
|- | |- | ||
| T1 Industrial || Not Used || N/A || N/A | | T1 Industrial || Not Used || N/A || N/A | ||
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==== Achieving Standing ==== | ==== Achieving Standing ==== | ||
Achieving standings of 0.0 or greater will make EDENCOM neutral towards you. | Achieving standings of 0.0 or '''greater''' will make EDENCOM neutral towards you. | ||
Achieving standings '''greater''' than 0.0 will make Triglavians neutral towards you. | Achieving standings '''greater''' than 0.0 will make Triglavians neutral towards you. | ||
This is the mandatory best practice for PushX haulers. | This is the mandatory best practice for PushX haulers. | ||
*Kill credit on an Edencom ship will give Trig standings and lose Edencom standings. | * '''Do NOT''': Kill credit on an Edencom ship will give Trig standings and lose Edencom standings. | ||
*Kill credit on a Triglavian ship will give Edencom standings and lose Trig standings. | * '''Do NOT''': Kill credit on a Triglavian ship will give Edencom standings and lose Trig standings. | ||
*Kill credit on a Rogue Drone, Sleeper, or Drifter will give both positive Edencom and positive Trig standings. | * '''Do''': Kill credit on a Rogue Drone, Sleeper, or Drifter will give both positive Edencom and positive Trig standings. | ||
The most optimal method, to the best of our knowledge at this time, involves getting kill credit on a Rogue Drone or Drifter in Pochven. The following is one way to cheaply accomplish this: | The most optimal method, to the best of our knowledge at this time, involves getting kill credit on a Rogue Drone, Sleeper, or Drifter in Pochven. The following is one way to cheaply accomplish this: | ||
*Swap to a blank clone | *Swap to a blank clone (no implants) | ||
*The following fit is very cheap and it is fast enough to kite away and warp off. It has three targeting range scrips so you can paint from 100km+ | *The following fit is very cheap and it is fast enough to kite away and warp off. It has three targeting range scrips so you can paint from 100km+ | ||
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*Grab a Pochven Filament (Border/Internal ideally) | *Grab a Pochven Filament (Border/Internal ideally) | ||
*Use the filament to go to Pochven | *Use the filament to go to Pochven | ||
*Warp at 100km to every warpable object (planet/moon/station/gate/beacon/etc) in the system until you find Drifters or Rogue Drones, ideally that are actively fighting Trigs or Edencomm | *Warp at 100km to every warpable object (planet/moon/station/gate/beacon/etc) in the system until you find Drifters, Sleepers, or Rogue Drones, ideally that are actively fighting Trigs or Edencomm | ||
*Use D-Scan to help you find Drifters or Rogue Drones | *Use D-Scan to help you find Drifters or Rogue Drones. Ensure that these entities are enabled in your overview settings. | ||
*If you cannot find any Drifters or Rogue Drones, you can try moving to another system. | *If you cannot find any Drifters, Sleepers, or Rogue Drones, you can try moving to another system. | ||
*Target a Drifter/Rogue Drone or two and target paint them. This will mark you as having contributed to their death if they die within the next - approximately - twenty minutes. | *Target a Drifter/Sleeper/Rogue Drone or two and target paint them. This will mark you as having contributed to their death if they die within the next - approximately - twenty minutes. | ||
*Warp off to drop aggro | *Warp off to drop aggro | ||
*You can wait at a bookmark in cloak, or watch them from cloak | *You can wait at a bookmark in cloak, or watch them from cloak | ||
*Wait for them to die fighting against Trigs or Edencomm - if they weren't in combat they will warp around every five minutes until they encounter a Trig or Edencomm fleet and start fighting | *Wait for them to die fighting against Trigs or Edencomm - if they weren't in combat they will warp around every five minutes until they encounter a Trig or Edencomm fleet and start fighting | ||
*You should receive standings for kill participation within twenty minutes of the Rogue Drone/Drifter dying | *You should receive standings for kill participation within twenty minutes of the Rogue Drone/Sleeper/Drifter dying | ||
*You can either use an out (Extraction/Glorification) filament, or you can suicide your pod to get out of Pochven | *You can either use an out (Extraction/Glorification) filament, or you can suicide your pod to get out of Pochven | ||
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=== Stay Within Value Limits === | === Stay Within Value Limits === | ||
A hauler’s total cargo value should never exceed the PushX collateral limit for that ship class. Excessive freight value raises your gank profile. | A hauler’s total cargo value should never exceed the PushX collateral or value limit for that ship class. Excessive freight value raises your gank profile. | ||
=== Disable Duel Invitations === | === Disable Duel Invitations === | ||
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*The Vigil Fleet Issue is generally the best "rookie" webber to use while training to fly a Rapier. | *The Vigil Fleet Issue is generally the best "rookie" webber to use while training to fly a Rapier. | ||
*Your webber is often also your scout. | *Your webber is often also your scout. | ||
*Do NOT web every warp - this massively raises your gank profile. | |||
=== No Assembled Containers or Double Wraps === | === No Assembled Containers or Double Wraps === |