Asset Protection: Difference between revisions
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Xye Zaloris (talk | contribs) |
Xye Zaloris (talk | contribs) |
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*'''Counter: Position your cynos carefully. Be incredibly cautious if you attempt to align and warp to a gate. It is often advisable to jump to another gating system, or wait for the potential ganker-cyno to leave before attemping to align and warp.''' | *'''Counter: Position your cynos carefully. Be incredibly cautious if you attempt to align and warp to a gate. It is often advisable to jump to another gating system, or wait for the potential ganker-cyno to leave before attemping to align and warp.''' | ||
*Always use the Stop, Align, Warp method ''(see method below)''. | *Always use the Stop, Align, Warp method ''(see method below)''. | ||
*Do not assume that a Force Recon no JF kills on their zKill aren't going to cyno in a ganking ship | *Do not assume that a Force Recon with no JF kills on their zKill aren't going to cyno in a ganking ship | ||
*Mobile Cynosural Beacons can also bring in gankers and last much longer than a regular cyno cycle | *Mobile Cynosural Beacons can also bring in gankers and last much longer than a regular cyno cycle | ||