Jump Freight Service: Difference between revisions

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*Having 2 cynos on different accounts will make completing JF contracts much faster.
*Having 2 cynos on different accounts will make completing JF contracts much faster.
*When lighting a cyno have your jump freighter out in space already so that you can jump to your cyno immediately. This will reduce the chances of your cyno being destroyed while you are jumping, which will cause your jump freighter to land at a random spot in the system and with a velocity that will take minutes to slow down from.
*When lighting a cyno have your jump freighter out in space already so that you can jump to your cyno immediately. This will reduce the chances of your cyno being destroyed while you are jumping, which will cause your jump freighter to land at a random spot in the system.
*Never warp from one station to another in the same null sec system. There could be interdiction bubbles near your destination station.
*Never warp from one station to another in the same null sec system. There could be interdiction bubbles near your destination station.
*Always carry extra jump fuel to resupply your jump freighter and extra cyno fuel and cyno generators to resupply your cynos in your jump freighter. This will save you time if your route takes more fuel than you expected or if your cyno(s) get destroyed.
*Always carry extra jump fuel to resupply your jump freighter and extra cyno fuel and cyno generators to resupply your cynos in your jump freighter. This will save you time if your route takes more fuel than you expected or if your cyno(s) get destroyed.
*Also have your cyno move their clone to a station near where they will be cynoing incase they get destroyed so they won't have to fly all the way back.
*Also have your cyno move their clone to a station near where they will be cynoing incase they get destroyed so they won't have to fly all the way back.
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