PIR sorts contracts automatically. In most instances, the contract on #1 is the highest priority contract. If you are unsure about whether or not it is okay to take a contract lower in priority, ask your Mentor or ping a Senior (@Senior) on Discord.
PIR automatically sorts contracts based on age rather than time remaining. A contract that is issued at 28 days to accept will still have higher priority if it has been issued 2 days ago than a contract that is issued at 3 days to accept that has been issued 1 day ago.
At the end of a hauling session it is acceptable to accept and complete a "round-trip" contract to return you to your home region.
Contracts should be prioritized from oldest to newest as much as possible:
Pushers should not accept more contracts at once than the Pusher can run on a single trip, either for Standard or JF freight:
Pushers should not accept freight they do not expect to be able to complete without significant delays:
Contracts must be opened via PIR because PIR:
Using the in-game Contracts window to accept PushX freight carries significant risk of accepting bad contracts which you will be unable to complete, or handling freight from banned customers who have previously attempted to scam or otherwise harm PushX haulers.
Accepting contracts outside of PIR may result in significant loss of ISK and removal from PushX.
Always read the contract description and any notes in PIR before accepting the contract.
Always read the entire contract from top to bottom in-game before clicking accept. Once you accept the contract you take full responsibility for any loss or excessive delay that occurs.
Be sure to look for Split Contracts and multi-pickups.
The content of contracts should always be checked right after accepting. Check the contract for assembled containers or double wraps:
Always appraise the value of the freight (only visible to registered Pushers).
Customers are allowed to break a single contract up into several sub-contracts (all going from the same pick up station to the same destination station), if the number of item stacks in the contract exceeds EVE Online's item stack limit for contracts.
The total combined volume of these sub-contracts cannot total more than the max size we offer for the service type. These sub-contracts could be identified by 1/3, 2/3, 3/3, etc. in the info by Issuer field. Since the contract is split into several sub-contracts, the reward and collateral will be spread across all the sub-contracts. These sub-contracts are meant and designed to be delivered together, not separately, so DO NOT take 1/2 of a contract while leaving 2/2 behind for another Pusher to complete.
Seniors are trained to identify Split Contracts with matched color coding and a Contract Note in PIR indicating they are a split
For Highsec service Push Industries discourages the use of containers in contracts and asks customers to avoid them when possible. We require that customers identify when containers are present in a contract by saying so in the contract description.
However, this does not always happen and the only way for Pushers to identify contracts with containers is after they have already accepted them. In the case where a Pusher accepts a contract with a container, that freight package will have to be directly traded between the contractor and the hauler at the pick up station and again at the destination station.
A CONTRACT CONTAINING A CONTAINER CANNOT BE RE-CONTRACTED. This means that the contractor and the hauler must be on different accounts to be logged in simultaneously to perform the trade.
We do not allow containers in freighter-sized contracts (>62,500 m3). If you encounter one, that contract will need to be rejected and returned.
Only Senior Pushers, PushX Managers, and PushX Executives are authorized to reject a contract in any circumstance. If you believe you see an erroneous contract, notify the PushX Senior team so they can review the contract and handle the error.
Sometimes Push Industries receives contracts with the wrong duration and/or reward.
Seniors will reject these contracts and send a mail to the customer explaining the issue.
Split contracts are not considered to be wrongly priced as long as all the rewards among the sub-contracts total the correct reward.
In the case of low sec and null sec contracts Push Industries reserves the right to reject any contract that is too dangerous to reasonably complete (e.g. A null sec JF contract to a highly populated and active null sec system that has been actively "hellcamped" for several days).
Push Industries does not deliver to player Upwell Structures in Sov Null-sec. These contracts are considered dangerous because the owner of the Upwell Structure could effectively block the incoming jump freighter from docking, which would leave the jump freighter stranded and vulnerable to attack as well as making it impossible to complete the contract. These contracts are to be immediately rejected with an evemail stating why they are not allowed.
Push Industries does provides a Sov Null JF Service utilizing our own PushX Upwell Structures for delivery to Sov Null-sec. Sov Null Sec customers seeking this service should be placed in contact with the PushX JF Manager, another Manager, or a PushX Executive. Additional information can be found on our website.
Scam contracts are contracts that are made with the intention of forcing the hauler to fail the contract. Though uncommon in PushX, this can happen.
If something looks "off" about a contract, speak to a PushX Senior, Manager, or Executive for advice. Somethings that could indicate a scam contract include:
Remember, the only way for a scam contract to succeed is for the contract to be failed. Operating within PushX guidelines and utilized PIR makes it extremely unlikely that an attempted scam contract will be successful.
A contract where the value of the freight is higher than the collateral of the contract. There are two types of Under Collateral Contracts:
If the collateral and value of a contract is 1.5b or less, the contract can be completed, as neither the reward nor safety of the contract is affected in any service class. Otherwise, the Under Collateral contract should be failed, and the freight returned to the customer.
Contracts to PushX that are highly over collateralized to PushX are usually a mistake. PushX rarely gets gank contracts, as it is much more work for the gankers than using a public hauler.
If you feel the contract is too dangerous to complete, consult with a PushX Senior, Manager, or Executive and ask if it would be appropriate to contact the customer and arrange to contract the package back and have them resubmit the contract with the correct collateral (which will also lower the price for the client).
If you feel you can complete the contract, you may do so.
In some cases, such as a brand new Rush contract, it may be appropriate to also send the client a conversation request notify them of the situation. Usually, it is a mistake and the customer cooperates.
If you need assistance with this process, or the client is uncooperative, speak to a PushX Senior, Manager, or Executive for assistance.