Asset Protection: Difference between revisions

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Overhauled Trig Section
(Added roaming trig fleets section)
(Overhauled Trig Section)
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As CCP has progressed the Triglavian invasions from Chapter 1 to the current Chapter 3, additional difficulties for haulers have been generated.  Pilots need to be aware of the Triglavian and Edencom threat to ensure safe passage of their personal assets and PushX Freight.
As CCP has progressed the Triglavian invasions from Chapter 1 to the current Chapter 3, additional difficulties for haulers have been generated.  Pilots need to be aware of the Triglavian and Edencom threat to ensure safe passage of their personal assets and PushX Freight.


Currently it seems impossible to stay neutral to both sides of the conflict, resulting in the need of at least 2 haulers to complete all types of contracts to all systems.
Currently, it is possible to be neutral to both sides of the conflict by acquiring EC/Trig standings by killing Rogue Drones or Sleepers.


This wiki section is a work in progress due the evolving nature of Triglavian Invasions. If you have more detailed information, please share it with PushX on Discord.  For a more detailed view of all things Triglavian Invasion, consider reading the  [https://docs.google.com/document/d/1jZtk95aVpO5BfBGCogGjaaygq9bvnMJJ3ClCXK6RCUk/edit#heading=h.2gazcsgmxkub helpful guide from Kybernauts]
This wiki section is a work in progress due the evolving nature of Triglavian Invasions. If you have more detailed information, please share it with PushX on Discord.  For a more detailed view of all things Triglavian Invasion, consider reading the  [https://docs.google.com/document/d/1jZtk95aVpO5BfBGCogGjaaygq9bvnMJJ3ClCXK6RCUk/edit#heading=h.2gazcsgmxkub helpful guide from Kybernauts]
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== Types of Systems ==
== Types of Systems ==


: Systems affected by Trigs are divided into EDENCOM and Trig systems, with two of each kind forming opposing ends once a Stellar Reconnaisance has been started in a system.  Progress bars based on PvE engagement by pilots and NPCs determine whether a system swings to EDENCOM or Triglavian control. The systems get patrolled by their respective NPC forces.
: Systems affected by Trigs are divided into EDENCOM and Trig Systems.


'''The consequences are that you need positive EDENCOM standing to safely travel through their systems and positive Triglavian standing to safely travel through their systems.'''
'''The consequences are that you need positive EDENCOM standing to safely travel through their systems and positive Triglavian standing to safely travel through their systems.'''


: Since it is not possible to obtain positive standings for both factions on the same char at least 2 haulers are required. 0.0 Triglavian and -0.0 EDENCOM standing should allow you to travel through Triglavian systems, while -0.0 Triglavian and 0.0 EDENCOM standing should allow you to travel through EDENCOM systems.
: 0.0 Triglavian and -0.0 EDENCOM standing should allow you to travel through Triglavian systems, while -0.0 Triglavian and 0.0 EDENCOM standing should allow you to travel through EDENCOM systems.


: If your hauler has no standings then Triglavians are negative and EDENCOM are positive.
: If your hauler has no standings then Triglavians are negative and EDENCOM are positive.


; EDENCOM have four systems: Redoubts, Bulwarks, Fortress, and EDENCOM Minor Victory
; EDENCOM have two systems: Fortresses and EDENCOM Minor Victory


; Trigs have four systems as well: Escalating Liminality (1st and 2nd), Final Liminality, and Triglavian Minor Victory.
; Triglavians have Triglavian Minor and Major Victories in empire space, all other Triglavian territory is in Pochven which PushX does not currently service.
 
; Stellar Reconnaissance Systems: Have both Triglavians and EDENCOM forces but "normally" not on the gates. Caution is still advised.
 
== Liminality Systems ==
 
Liminality Systems remove the presence of CONCORD in a system.  After 1st Liminality, Faction Police are removed.
 
#PushX revokes HS Freighter, Small, and JF hauling from Liminality systems located in HS.  
#Pushers should take extra care when completing X-Small and Nano contracts in these systems, as due to their location and nature, the gates may be actively camped with containers to decloak small, fast vessels.
#Current Liminality systems appear in The Agency under Triglavian Invasion, or they can be seen on [https://kybernaut.space/invasions the Kybernaut website]


== Triglavian Minor Victory Systems - TMV ==
== Triglavian Minor Victory Systems - TMV ==
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== Achieving Standing ==
== Achieving Standing ==


At this time, achieving a very small sliver of standing towards either faction removes their hostilities towards you, while resulting in aggression from the other faction.
Achieving a very small sliver of standings towards either faction removes their hostilities towards you.  
 


'''This section only is about getting positive Triglavian standing. For positive Edencom standing you will have to kill Triglavian ships. This section will be expanded later to also cover that process in more detail'''
*Kill credit on an Edencom ship will give Trig standings and lose Edencom standings.
*Kill credit on a Triglavian ship will give Edencom standings and lose Trig standings.
*Kill credit on a Rogue Drone or Drifter will give both positive Edencom and positive Trig standings.


The optimal method, to the best of our knowledge at this time, involves simply killing a single EDENCOM ship of any class, and then GTFO'ing. PushX is only at the beginning stages of evaluating and attempting standing efforts
;The goal of Pushers is to remain neutral in all conflicts, both with NPCs and Player-Entities.


; The goal of Pushers is to remain neutral in all conflicts, both with NPCs and Player-Entities
The most optimal method, to the best of our knowledge at this time, involves getting kill credit on a Rogue Drone or Drifter in Pochven. The following is one way to cheaply accomplish this:
:Pushers cannot maintain this neutrality at the moment, resulting in a need for at least 2 haulers if one wants to be able to deliver to all potential systems.


; The quickest way to kill a single EDENCOM ship is to begin an EDENCOM Forward Post
;Set Up
:These are located in Stellar Reconnaissance systems and are the easiest sites to attempt
# Swap to a blank clone
:Stellar Reconnaissance systems can be found in The Agency under Triglavian Invasion
# The following fit is very cheap and it is fast enough to kite away and warp off. It has three targeting range scrips so you can paint from 100km+
:They can be run solo in a moderately tanked battlecruiser or battleship
*:[https://www.eveworkbench.com/u/ashterothi Some fits are available in Kybernaut]
*:PushX may add known-acceptable fits to our corporate fittings Soon™


; Optionally, and perhaps more conveniently, minor sites in EDENCOM Minor Victory systems can be a ready source for an EDENCOM ship to kill
[Vigil, Pochven Diver]
:These may be more difficult to complete without dying due to higher incoming NPC DPS
Type-D Restrained Overdrive Injector
:Killing one ship and bailing will provide the necessary standings, so use speed and distance to your advantage instead of tanking the full site
Type-D Restrained Overdrive Injector
Phased Scoped Target Painter
1MN Monopropellant Enduring Afterburner
F-90 Compact Sensor Booster
F-90 Compact Sensor Booster
F-90 Compact Sensor Booster
Prototype Cloaking Device I
Small Hyperspatial Velocity Optimizer I
Small Hyperspatial Velocity Optimizer I
Small Hyperspatial Velocity Optimizer I
Targeting Range Script x3


; Pilots in fleet and on grid will receive standing from the destruction of an EDENCOM ship
; Procedure
:Extra pilots in fleet and on grid must apply an offensive module to the target, but do not have to kill it themselves
# Grab a Pochven Filament (Border/Internal seem more efficient than Home filaments)
:This is a method for low skilled pilots to achieve standing (such as via a target painter for low skill pilots)
# Use the filament to go to Pochven
# Warp at 100km to every warpable object (planet/moon/station/gate/beacon/etc) in the system until you find Drifters or Rogue Drones, ideally that are actively fighting Trigs or Edencomm
# Target a Drifter/Rogue Drone or two and target paint them. This will mark you as having contributed to their death if they die within the next - approximately - twenty minutes.
# Warp off to drop aggro
# You can chill at a bookmark in cloak, or watch them from cloak
# Wait for them to die fighting against Trigs or Edencomm - if they weren't in combat they will warp around every five minutes until they encounter a Trig or Edencomm fleet and start fighting
# You should receive standings for kill participation within twenty minutes of the Rogue Drone/Drifter dying
# You can either use an out filament, or you can suicide your pod to get out of Pochven


; If sites are being actively run in an EDENCOM Minor Victory system, suiciding a rookie ship into the NPCs can be effective
:This ONLY works if the site is eventually completed and the NPC killed by another player/group of players
:Standing update may take up to an hour to process due to the lag time for players completing the site


; If you have attempted these sites and can provide insight, please contact PushX on discord or chat with a Senior or Director


== Traveling Through Hostile Triglavian Space Without Standings ==
== Traveling Through Hostile Triglavian Space Without Standings ==
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