Bureaucrats, push, push-admin, push-director, push-manager, push-senior, Administrators
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== DSTs | == DSTs Do Not Enter Low Sec or Null Sec == | ||
: | :DSTs carrying PushX freight should not be taken through Low Sec or Null Sec. The customer is being charged for the safest route. | ||
== Cloak+MWD Mechanic == | |||
Deep Space Transports should be equipped with a Cloak and a Microwarp Drive to perform the Cloak+MWD Mechanic. | |||
The Cloak+MWD Mechanic is the most essential tool for a DSTs safety (other than intel) and should be used in any common gank system, any active system, or any time there is reason to believe there is ganker activity. Cloak+MWD can be used on every warp. | |||
See this video for a tutorial on how to do the Cloak+MWD mechanic. https://www.youtube.com/watch?v=qDZ0r4tavJE | |||
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== DST Gank Methods == | |||
Tornadoes are the most common ship used to gank DSTs; however, any ganking fleet may attempt to gank a DST. | |||
=== Freighter Gank Fleet === | |||
A freighter gank fleet using suicide tackle and an off-grid fleet may also gank a DST if they are able to acquire tackle on a DST. | |||
Usually, these fleets will not have a decloaking method in place; however, Concord or a lot of ships on gate may incidentally decloak a DST. | |||
== | A dual prop DST could attempt to overheat and burn to gate once tackled; otherwise, overheating modules and attempting to warp off is best practice. | ||
These ganks are most likely in common ganking systems. | |||
=== Alpha Damage === | |||
An alpha damage fleet will attempt to kill an uncloaked DST on gate using the high burst damage of tornadoes before the DST is able to warp off. | |||
The fleet of Tornadoes may camp directly on the gate or a short distance off grid with the intent of warping to grid. | |||
'''Always check grid and D-Scan before dropping gate cloak and starting to Cloak+MWD.''' | |||
Generally, Cloak+MWD should prevent these ganks from being a threat. | |||
In the event that bad luck or error results in the DST being decloaked, overheating your defenses and continuing to attempt to warp off is your best chance of survival. | |||
Understanding Cloak+MWD and having sufficient EHP are the keys to surviving this style of gank. | |||
=== Decloaking Frigate === | |||
A variation of the Alpha Damage ganking method, gankers may also use a fast moving frigate - such as the Dramiel - to attempt to decloak the DST while they're doing the Cloak+MWD method. | |||
If you believe you're going to be decloaked during your Cloak+MWD, begin by initiating your Cloak+MWD and then overheating your mid or low rack (for shield or armor tank respectively) so that when you are decloaked your modules are already overheated and ready to activate; attempt to warp off. | |||
== Pochven and Thera == | |||
In Pochven and Thera bubbles are a significant threat to a DST. Your DST should be fit with an interdiction nullifier module before entering Pochven or Thera. | |||
'''DSTs should never travel through Thera or Pochven without a scout.''' An alt in a shuttle is a very viable method to scout ahead. | |||
Running a dual prop (MWD + Afterburner) fit may offer a second chance to burn back to a gate or out of a bubble in the event that the hauler gets caught. Due to the importance of overheating to the DSTs survival, often the sub warp speed offered by an afterburner can outweigh the benefits of additional tank. | |||
= '''BR - High Sec/Low Sec/Thera/Pochven''' = | = '''BR - High Sec/Low Sec/Thera/Pochven''' = |
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