New Member Push Guide: Difference between revisions

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Welcome to Push Industries. You are now a Junior Pusher and part of one of EVE Online's largest hauling corporations! You can accept and deliver contracts, help customers and potentially make a lot of ISK! So, where do you go from here?
Welcome to Push Industries. You are now a Junior Pusher and part of one of EVE Online's largest hauling corporations! You can accept and deliver contracts, help customers and make a lot of ISK! So, where do you go from here?


== Push Policies & Procedures & Tools ==
== Push Policies & Procedures & Tools ==
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== Skills ==
== Skills ==


At this point you will want to better your freighter skills. Better freighter skills means you can carry larger contracts (up to our 900,000 m3 limit for high sec) and potentially carry more contracts at once! Implants for agility are also very useful and can significantly reduce the amount of time you spend traveling from point A to point B. Core skills are always important. You will also need to be able to fly a blockade runner (with covert ops cloak) and deep space transport (with MWD and cloak) for high value low volume contracts and low sec (small) contracts.  
At this point you will want to better your freighter skills if you haven't already. Better freighter skills means you can carry larger contracts (up to our 900,000 m3 limit for high sec) and even carry multiple contracts at a time! Implants for agility are also very useful and can significantly reduce the amount of time you spend traveling from point A to point B. Additionally, you will also need to be able to fly a blockade runner (with covert ops cloak) and deep space transport (with MWD and cloak) for high value low volume contracts and low sec (small) contracts.  


*[Your Race] Freighter V
*[Your Race] Freighter V
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*Evasive Maneuvering V
*Evasive Maneuvering V
*Warp Drive Operation V
*Warp Drive Operation V
*Acceleration Control II
*Acceleration Control II (V strongly recommended.)
*Afterburner III
*Afterburner III
*High Speed Maneuvering I
*High Speed Maneuvering I
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== Implants ==
== Implants ==


Freighters cannot use modules or rigs, but you can install implants to improve your control over your freighter. The nomad implant set provides increased agility and (with a full set) will significantly reduce the time it takes to align and warp. A complete nomad set can run for about 3 billion ISK, so this is a long term goal. Any other implants that provide increased agility or warp speed are also very useful.
Though freighters cannot fit modules or rigs, you can install implants to improve your control over your freighter. The Low-grade Nomad implant set provides increased agility and (with a full set) will significantly reduce the time it takes to align and warp. A complete Low-grade Nomad set can run for about 3 billion ISK, so this is a long term goal. Any other implants that provide increased agility or warp speed are also very useful. Note: there are no High-grade Nomad sets right now.
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