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=== Triglavian Invasion Content ===
=== Triglavian Invasion Content ===


In the aftermath of the Triglavian Invasion, additional difficulties for haulers have been generated.  Pilots need to be aware of the Triglavian and EDENCOM threat to ensure safe passage of their personal assets and PushX Freight.
In the aftermath of the Triglavian Invasion, pilots need to be aware of the Triglavian and EDENCOM threat to ensure safe passage of their personal assets and PushX Freight.


You need positive EDENCOM standing to safely travel through EDENCOM systems and positive Triglavian standing to safely travel through Triglavian systems.
You need positive EDENCOM standing to safely travel through EDENCOM systems and positive Triglavian standing to safely travel through Triglavian systems.
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By default - with no standings - your hauler is considered hostile to Triglavians and neutral to EDENCOM.
By default - with no standings - your hauler is considered hostile to Triglavians and neutral to EDENCOM.


==== EDENCOM and Triglavian Systems and Fleets ====


Systems affected by the Triglavian Invasion content are divided into EDENCOM and Trig Systems. Both are heavily defended by the corresponding faction with aggressive, heavily armed fleets and turrets on stations and gates.
*There are two kinds of EDENCOM systems in HS and LS: EDENCOM Fortresses and EDENCOM Minor Victory systems. They are defended by EDENCOM and faction fleets and Gunstar turrets.
*There are two kinds of Triglavian systems in HS and LS: Triglavian Minor Victories and Triglavian Major Victories. They are defended by Triglavian fleets and Entropic Disintergrator Werpost turrets.
*Both Triglavian and EDENCOM Fleets can spawn outside of Triglavian and EDENCOM affected systems and will be hostile to capsuleers without the appropriate standings.
It is possible to navigate Triglavian and EDENCOM systems and roaming fleets using the same techniques (e.g. Cloak/MWD, Cov Ops Cloaking, Scouting and Webbing, bookmarks, etc) that are used to avoid capsuleer gankers; however, '''this is not best practice, and is not acceptable for PushX haulers.
'''
==== Achieving Standing ====
==== Achieving Standing ====


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The most optimal method, to the best of our knowledge at this time, involves getting kill credit on a Rogue Drone or Drifter in Pochven. The following is one way to cheaply accomplish this:
The most optimal method, to the best of our knowledge at this time, involves getting kill credit on a Rogue Drone or Drifter in Pochven. The following is one way to cheaply accomplish this:


===== Set Up =====
*Swap to a blank clone
# Swap to a blank clone
*The following fit is very cheap and it is fast enough to kite away and warp off. It has three targeting range scrips so you can paint from 100km+
# The following fit is very cheap and it is fast enough to kite away and warp off. It has three targeting range scrips so you can paint from 100km+


  [Vigil, Pochven Diver]
  [Vigil, Pochven Diver]
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  Targeting Range Script x3
  Targeting Range Script x3


===== Procedure =====
*Grab a Pochven Filament (Border/Internal ideally)
# Grab a Pochven Filament (Border/Internal ideally)
*Use the filament to go to Pochven
# Use the filament to go to Pochven
*Warp at 100km to every warpable object (planet/moon/station/gate/beacon/etc) in the system until you find Drifters or Rogue Drones, ideally that are actively fighting Trigs or Edencomm
# Warp at 100km to every warpable object (planet/moon/station/gate/beacon/etc) in the system until you find Drifters or Rogue Drones, ideally that are actively fighting Trigs or Edencomm
*Use D-Scan to help you find Drifters or Rogue Drones
# Use D-Scan to help you find Drifters or Rogue Drones
*If you cannot find any Drifters or Rogue Drones, you can try moving to another system.
# If you cannot find any Drifters or Rogue Drones, you can try moving to another system.
*Target a Drifter/Rogue Drone or two and target paint them. This will mark you as having contributed to their death if they die within the next - approximately - twenty minutes.
# Target a Drifter/Rogue Drone or two and target paint them. This will mark you as having contributed to their death if they die within the next - approximately - twenty minutes.
*Warp off to drop aggro
# Warp off to drop aggro
*You can wait at a bookmark in cloak, or watch them from cloak
# You can chill at a bookmark in cloak, or watch them from cloak
*Wait for them to die fighting against Trigs or Edencomm - if they weren't in combat they will warp around every five minutes until they encounter a Trig or Edencomm fleet and start fighting
# Wait for them to die fighting against Trigs or Edencomm - if they weren't in combat they will warp around every five minutes until they encounter a Trig or Edencomm fleet and start fighting
*You should receive standings for kill participation within twenty minutes of the Rogue Drone/Drifter dying
# You should receive standings for kill participation within twenty minutes of the Rogue Drone/Drifter dying
*You can either use an out (Extraction/Glorification) filament, or you can suicide your pod to get out of Pochven
# You can either use an out (Extraction/Glorification) filament, or you can suicide your pod to get out of Pochven


== '''Universal Best Practices''' ==
== '''Universal Best Practices''' ==
Bureaucrats, push, push-admin, push-director, push-manager, push-senior, Administrators
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